10 Random
Random. Create Scenes
//Scene 1
var tree= "LP_Pine";
var tree_count=100;
var trees=[];
function getRandPos(){
var min=-50;
var max= 50;
return{
x:Math.random()*(max-min)+min,
y:Math.random()*(max-min)+min,
};
}
for (var i=0; i < tree_count; i++){
var pos = getRandPos();
var tree=Scene.createItem("LP_Pine",pos.x,pos.y,0)
trees.push(tree);
}
...........................................................................
//Secene 2
var tree= "LP_Tree3";
var tree_count=100;
var trees=[];
function getRandPos(){
var min=-50;
var max= 50;
return{
x:Math.random()*(max-min)+min,
y:Math.random()*(max-min)+min,
};
}
for (var i=0; i < tree_count; i++){
var pos = getRandPos();
var tree1=Scene.createItem("LP_Tree3",pos.x,pos.y,0)
trees.push(tree);
}
var tree1= "Tree3";
var tree1_count=100;
var trees1=[];
function getRandPos(){
var min=-50;
var max= 50;
return{
x:Math.random()*(max-min)+min,
y:Math.random()*(max-min)+min,
};
}
for (var i=0; i < tree1_count; i++){
var pos = getRandPos();
var tree1=Scene.createItem("Tree3",pos.x,pos.y,0)
trees1.push(tree1);
}
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