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10 Random

Random. Create Scenes

//Scene 1

var tree= "LP_Pine";

var tree_count=100;

var trees=[];

function getRandPos(){

var min=-50;

var max= 50;

return{

x:Math.random()*(max-min)+min,

y:Math.random()*(max-min)+min,

};

}

for (var i=0; i < tree_count; i++){

var pos = getRandPos();

var tree=Scene.createItem("LP_Pine",pos.x,pos.y,0)

trees.push(tree);

}

...........................................................................

//Secene 2

var tree= "LP_Tree3";

var tree_count=100;

var trees=[];

function getRandPos(){

var min=-50;

var max= 50;

return{

x:Math.random()*(max-min)+min,

y:Math.random()*(max-min)+min,

};

}

for (var i=0; i < tree_count; i++){

var pos = getRandPos();

var tree1=Scene.createItem("LP_Tree3",pos.x,pos.y,0)

trees.push(tree);

}

var tree1= "Tree3";

var tree1_count=100;

var trees1=[];

function getRandPos(){

var min=-50;

var max= 50;

return{

x:Math.random()*(max-min)+min,

y:Math.random()*(max-min)+min,

};

}

for (var i=0; i < tree1_count; i++){

var pos = getRandPos();

var tree1=Scene.createItem("Tree3",pos.x,pos.y,0)

trees1.push(tree1);

}